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Showing posts from December, 2016

Android Design Patterns and Best Practice

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Android Design Patterns and Best Practice Key Features Create efficient object interaction patterns for faster and more efficient Android development Get into efficient and fast app development and start making money from your android apps Implement industry-standard design patterns and best practices to reduce your app development time drastically Book Description Are you an Android developer with some experience under your belt? Are you wondering how the experts create efficient and good-looking apps? Then your wait will end with this book! We will teach you about different Android development patterns that will enable you to write clean code and make your app stand out from the crowd. The book starts by introducing the Android development environment and exploring the support libraries. You will gradually explore the different design and layout patterns and get to know the best practices of how to use them together. Then you'll then develop an application that will help you gras

Beginning Android Games 3rd Edition

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Beginning Android Games Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android. What You'll Learn Gain the fundamentals of game programming in the context of the Android platform Use Android's APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured

Android Recipes: A Problem-Solution Approach 5th Edition

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Discover more than 100 down-to-earth code recipes, covering a wide range of useful topics using complete and real-world working code examples. This book is updated to include the Android N SDK (7.0), as well as earlier releases. Android Recipes: A Problem-Solution Approach Crammed with insightful instruction and helpful examples, this fifth edition of Android Recipes is your guide to writing apps for one of today’s hottest mobile platforms. It offers pragmatic advice that will help you get the job done quickly and well. This can save you a great deal of work over creating a project from scratch. Instead of abstract descriptions of complex concepts, in Android Recipes you'll find live code examples. When you start a new project you can consider copying and pasting the code and configuration files from this book and then modifying them for your own customization needs. What You'll Learn Code for Android smartphones and tablets Use external libraries to save time and effort Boost

Google’s Internet of Things platform: Android Things and Weave

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Google announced updates to Google’s Internet of Things platform: Android Things and Weave, to know the details, refer  Announcing updates to Google’s Internet of Things platform: Android Things and Weave To get started, check out Google's IoT developer site , or go directly to the Android Things , Weave , and Google Cloud Platform sites for documentation and code samples. You can also join Google's IoT Developers Community on Google+ to get the latest updates and share and discuss ideas with other developers.

X'mas Pikachu evolve to X'mas Raichu

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#PokemonGO #HolidayPikachu

Mastering Android Wear Application Development

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Master the future of mobile devices in wearable technology Mastering Android Wear Application Development About This Book Mastering Android Wear Development is a complete guide to wearable technology for experienced Android developers Notifications, voice input, coping with round screens – all the key challenges of wearable technology are covered This book describes not just how to write code for wearables, but also how to think about wearable technology and design apps that work well with the physical limitations of wearable devices Who This Book Is For This book is for application developers (the web, mobile, and desktop) who are interested in building new wearable apps, and mobile developers who already have apps on iTunes or Google Play Store and are looking to provide Android Wear support for their existing Android or iOS apps. What You Will Learn Understand the Wearable computing technology Set up a development environment to build Android Wear apps using Android Studio Master th